I've received a lot of questions related to salaries and salary cap.
Previously, a player might look different to someone logged in, not logged in, looking at somebody else's team, looking at a player on the draft list, looking at a player your own with different scouting levels....salary was skewed to try and handle all of those different views.
Now, a player looks the same to everyone, and the salary algorithm is simplified and more realistic. A player's salary is based on their scouted ratings (perceived value), their on the field performance, and there personal 'greed' factor. As a player ages, on the field performance becomes the strongest determinant of salary - just like in real life, where expectations for a player mean less and less compared to how they actually play on the field.
We have seen an approximate 15% drop in salaries on average with the update, but that doesn't mean each player took a 15% pay cut. Some players are making more, some are making less, some teams dropped more then 15%, some teams less. Anecdotally, I have seen the teams playing the best in leagues getting the lease reduction in salary post-update.
It is up to leagues to decide how much salary pressure they want to exert on teams to force financial decisions. Personally, I encourage leagues to consider their salary caps in the new circumstances of generally lower salaries/removed front office allocations, but try to keep in mind all the teams in your league and how they will be affected, and definitely consider waiting until after the first flip post-update to get a true sense of how your leagues finances are looking.
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